Five years since his last EP on the Squad, Weave of K. has crafted five breezy/dreamy ditties from the circuits of the often-underused Atari 2600 (along with a sprinkling of NES sounds)! "I wanted to keep the EP as simple as I possibly could, just like the Atari 2600 games way back when. The song titles are inspired by places in San Francisco and Oakland that have a reputation with deaths. It may sound dark but really it's no darker than the concepts of a lot of Atari 2600 games. There's a... Topics: atari 2600, chiptune, synthcart
Flappo Bird is a completely original action game for the Atari 2600. Guide a little yellow bird through the maze of green objects. Get one point for each screen of objects you manage to pass. Features:1 PlayerYellow BirdGreen ObjectsScoreTitle ScreenFlappingInstructions:Press the Joystick Fire button to start the game and then avoid as many obstacles as you can by pressing Fire to flap the little bird's wings.Flappo Bird is the work of TACS Games. The binary file is available under a... Topics: Atari 2600, Flappo, Bird
Click here to view the manual to this game. Dolphin is a unique game that requires you to use your ears as well as your eyes to be able to play the game fully. You are in control of a dolphin who needs your help in swimming through the ocean, through schools of seahorses, and being able to get the good currents (the arrows which are going in her direction) while dodging the hungry squid and the bad currents (the arrows going against her). You will hear a set of beeps before each school of... Topics: Activision, Atari 2600
A very poor conversion of Double Dragon to the Atari 2600 from the arcades. The controls in this game are awful. especially if you are using a one-button joystick. You have to move and hold the joystick at a desired direction and then press a button execute the moves. For example for kicks you have to move and hold down and press a button. For jump kicks, you have to move and hold up and press a button. For elbow attacks, you have to move and hold diagonally left or right and then press a... Topics: double dragon, atari 2600, longplay
Software and .ISO image of the complete Star Castle 2600 Project by D. Scott Williamson. From http://starcastle2600.blogspot.com/p/star-castle-2600-story.html: THE CHALLENGE In 1981 a young Howard Scott Warshaw, left his first programming job at HP for a more interesting job at Atari. His first assignment was to create an Atari 2600 conversion of the vector coin op game Star Castle. In this game, you pilot a ship around the screen trying to defeat the Star Castle by shooting the Energy Cannon,... Topics: Atari 2600, D. Scott Williamson
In 1982, Atari Inc. released a port of Namco's hit arcade game Pac-Man for its Atari 2600 video game console. Like the original arcade version, the player controls the titular character with a joystick. The object is to traverse a maze, consuming all the wafers within while avoiding four ghosts. The game was programmed by Tod Frye, who was given a limited time frame by Atari to complete the project. The technical differences between the Atari 2600 console and the original's arcade... Topics: Atari, Pac-Man, Tod Frye, Atari 2600
An unlicensed version of Sea Hunt by Froggo that was released by Rainbow Vision for the Atari 2600. The game itself is incomplete and unbeatable with no discernible ending. Topics: bibi, bi!, atari 2600, pirate, unofficial
E.T. the Extra-Terrestrial (also referred to simply as E.T.) is a 1982 adventure video game developed and published by Atari, Inc. for the Atari 2600 video game console. It is based on the film of the same name, and was designed by Howard Scott Warshaw. The objective of the game is to guide the eponymous character through various screens to collect three pieces of an interplanetary telephone that will allow him to contact his home planet. Warshaw intended the game to be an innovative adaptation... favorite ( 1 reviews ) Topics: Atari 2600, E.T., Howard Scott Warshaw, Atari
Yars' Revenge is a video game released for the Atari 2600 in 1982. It was created by Howard Scott Warshaw, who also wrote the 2600 titles Raiders of the Lost Ark and the much-derided E.T. the Extra-Terrestrial. Yars' Revenge was Atari's best selling original title for the 2600. Yars' Revenge is a video game released for the Atari 2600 in 1982. It was created by Howard Scott Warshaw, who also wrote the 2600 titles Raiders of the Lost Ark and the much-derided E.T. the Extra-Terrestrial. Yars'... Topics: Atari 2600, Howard Scott Warshaw, Yars' Revenge
This is the first version of Cubis created for the Atari 2600 back in 1997.The reason why I say first is because a revision of it came along and added colour (color) to the game.I myself actually own the original version and only got notified that a revision of the game existed (I could have made more friends). To my understanding that has an ear harming of some music compared to this one which is dead silence...Anyways Cubis is a Tetris Clone for the Atari 2600 much better than the game... Topics: Atari 2600, game, console, cubis, tetris, longplay, complete
From the description by Dennis Debro: Pacman 4K started out as a challenge for me to see if I could get a no frills Pac-man written for the 2600 in 4K and stay faithful to the original arcade game. I made some sacrifices along the way. Most noticeable was the decision to flicker the objects at a rate of 20Hz instead of developing a variable flicker algorithm. I did some work in this direction but found that it took up too much ROM to include the other features. Ebivision did a 4K Pac-man back... Topics: Atari 2600, Pac-Man, Dennis Debro, Homebrew, Remake
Welcome friends to the first episode of the Diary of An Arcade Employee podcast! Each show I will not only discuss a particular classic arcade game but share some behind the scenes information of what it's like to work at a retro arcade. I've also included some vintage audio treats that pertain to the game for this show which is Moon Patrol! Topics: Arcades, Moon Patrol, Podcast, Retro, Nostalgia, Video Games, Atari 2600
This week join Andrew and Jonathan as they take you through the introduction of the home video game console - the Magnavox Odyssey! Do you like tennis? Do you like the idea of taking control of your television? Well, then you're going to love Ralph Baer's invention. We discuss its origins, the connection between the history of video game development and the U.S. military, and watch as many television viewers are first introduced to the idea itself of a "home video game system". Topics: magnavox odysssey, Ralph Baer, atari 2600, pong, military video games
From the back of the game box: This dice puzzle has 16 squares of random numbers between 1-6. The object is to change all the numbers to 6 in the shortest amount of time, using the fewest number of turns. When the power is turned on, each square will have the number 1. After pushing the reset button, all the dice change to random numbers. (The game is guaranteed to be solvable every time.) There is a small square that moves outside of the left sides and over the top by using the joy stick. When... Topics: Sancho, Tang's Electronics, Atari 2600, cartridge, Dice Puzzle
Welcome friends to the 13th episode for the Diary of an Arcade Employee Podcast. For this show I discuss Nichibutsu/Taito's 1980 arcade classic "Crazy Climber"! Topics: Crazy Climber, Taito, Nichibutsu, Atari 2600, Podcast, Nostalgia, Video Games
Massive improvements have been made in gaming since the 70's when the Atari VCS was released: Deeper story lines, better graphics and sound and controllers that don't cause serious hand cramps after 10 minutes have all changed the face of gaming forever. With all these improvements are old games even fun to play, or is it just nostalgia that keeps folks playing them? Find out in this most excellent episode of Guys Games and Beer! Topics: nostolgia, classic gaming, retro games, 70's atari 2600, podcast, humor, funny, lol
Welcome back to the 5th installment of the Diary of an Arcade Employee Vidcast! This time instead of taking a look at some of the many games at the arcade I've decided to shine the spotlight on Activision's 1983 often overlooked classic cart "Pressure Cooker"! Topics: Atari 2600, Activision, Garry Kitchen, David Crane, Arcade, Podcast, Retro, Nostalgia
In episode 9 we go back to Atari for two of their more popular games, Defender and Warlords. Next week I'll be talking about Coleco's Donkey Kong and Zaxxon. Upcoming games include Checkers, Fishing Derby, Indy 500, Street Racer, Skeet Shoot, Space Chase, Wizard Of Wor, Gorf, Star Voyager, and Atlantis. If you have any stories or memories of any of these games and would like to hear them on the show, please send them to firstname.lastname@example.org. You can send a message or an mp3. If you go... Topics: Atari, VCS, 2600, Atari 2600, Defender, Williams Electronics, Warlords, Paddle, Bob Polaro, Carla...
As a teenager, I drew these Secret Quest drawings and sent a copy in the mail to Atari. They sent me a manila folder with no letter, and a brand new boxed Atari 7800 Xenophobe!James Topic: Atari 2600 fan art 1980s 1990s secret quest steve defrisco bushnell axlon
Welcome friends to the 19th Diary of an Arcade Employee Podcast. For this show I discuss Sega/Gremlin's 1982 arcade classic "Zaxxon". We also have John Monkus, one of the chief techs at the Arkadia Retrocade on as a guest plus some vintage audio treats for your listening pleasure! Topics: Zaxxon, Sega, Gremlin, Donkey Kong, Arcades, Retro, Nostalgia, Atari 2600, Neo Geo, Podcast,...
This episode features a discussion (more of a lecture, really) about Space War and Outlaw for the Atari 2600. Not the greatest games ever, we will get to those eventually, I'm not giving up! Next week's games are Activision's Dragster and Boxing. Upcoming episodes will feature Slot Racers, Canyon Bomber, Super Breakout, Defender, Warlords, and Imagic’s Trick Shot and Demon Attack. Please please please, if you have any stories or memories about any of these games that you would like to share,... Topics: Atari, VCS, 2600, Atari 2600, Space War, Outlaw, David Crane, Ian Shepard
Podcast sobre la caída del mercado de los videojuegos de 1983 y el papel de Nintendo para salvar a la industria. Topics: Podcast, Videojuegos, Atari, Atari 2600, Crisis de 1983, Crash de 1983, Nintendo, NES
Regresa con otro lunes el Flashback con otro episodio de este podcast nostálgico donde hablamos de los clásicos video juegos de todas las plataformas y de varias generaciones de antaño para apelar a la memoria de los más veteranos y tratar de despertar el gusto y curiosidad de los más jovenes. En el programa especial de esta ocasión el panel de participantes compuesto por @DpoolSH, @SourcererZ y el invitado @Omarsdt les comparten su conocimiento, experiencias, recuerdos y recomendaciones... Topics: podcast, resetmx, video juegos, retro, clásicos, historia, nostálgia, reseñas, especial,...
Joe Decuir's presentation "Retro Computer Projects", in which he talks about his current projects and plans. At Rose City Atari Club (Portland, Oregon) on June 24, 2016. Added slide deck in PDF format Topics: Atari 2600, Atari 8-bit, Atari 800, Atari 400, Atari VCS, Atari, Amiga computer, computer history
Steve Mayer, Atari 400/800 Designer Hello and welcome to an interview-only episode of Antic, the Atari 8-bit computer podcast. Today I’m honored to be interviewing someone who was involved in the original design of the Atari 400 & 800 computers, Mr. Steve Mayer. Steve worked with Joe Decuir (whom I interviewed in an earlier episode), Jay Miner, and others on the Candy & Colleen project and that’s our main focus for this interview. However, Steve also was involved in much more,... Topics: Atari 8-bit, Atari 400, Atari 800, interview, Cyan Engineering, Atari 2600, Atari VCS
This week I start the Activision library with Dragster and Boxing, two of the first 3rd party video games. Ever. You can listen to the episode here. You can also subscribe on iTunes, where very nice listener Ruprocks gave me a 5 star review! Thank you Ruprocks! When I listened back to the episode I realized I forgot to give out Rob O'Hara's web site. Take a walk over there, you can find his great podcast You Don't Know Flack there, as well as his two books, Commodork and Invading Spaces, as... Topics: Atari, VCS, 2600, Atari 2600, Dragster, Boxing, David Crane, Bob Whitehead, Activision
This week's subjects are the first Imagic titles that I'm discussing, Trick Shot and Demon Attack. You can listen to the episode here. I was fortunate enough to be in contact with Nick Turner, who designed Super Breakout, which I discussed last week. I couldn't get it into last week's show, so Mr. Turner's bio appears this week. I extend my heartfelt thanks to him for answering my questions! Next week I will spotlight two Star Wars games from Parker Brothers, Jedi Arena and The Empire Strikes... Topics: Atari, VCS, 2600, Atari 2600, Imagic, Trick Shot, Demon Attack, Dennis Koble, Rob Fulop
You Don't Know Flack is back with another episode! In this episode, I wax nostalgic about my days with the Atari 2600. You'll get to hear about many of the games I grew up playing, whether or not I still collect Atari 2600 games, and why Keystone Kapers holds special meaning to me. Also in this episode I experimented with some noise cancelling plug-ins, so I'd love to hear what you think about that. Topic: podcast you don't know flack rob o'hara retro computer arcade video games technology tech atari 2600
Victor Cross was a freelance copywriter for Atari from 1982 through 1984. He wrote many press releases and product announcements for Atari 2600 and 5200 games. He also wrote the documentation for the Atari 5200 Baseball game; plus various catalog copy for Atari. He also wrote game manuals for LucasArts, Spectrum Holobyte, Br0derbund, and other software companies. Victor lent me his collection of Atari news releases that he wrote, which I scanned and uploaded here: Atari 5200 and Atari 2600... Topics: Atari 5200, Atari 2600, Atari news releases, Atari press releases, copywriting, copywriter,...
Friends, thank you for joining us again for the Retro Radio Memories Podcast - although this week I suppose it should be called the Retro Records Podcast as we are sharing 1982's The Story of Super Breakout in honor of Atari Day! Topics: Atari, Super Breakout, Atari 2600, Kid Stuff Records, Missile Command, Retro, Nostalgia, Podcast,...
This interview was employee #3 at Atari where he created the world's first commercially successful video game: Pong, Mr. Al Alcorn. Al was a very influential figure in the early Atari and has a lot of great stories to share about those early days. He tells us about Steve Jobs stealing employees from Atari, his opportunity to buy into Apple, why Atari got into the home computer business, a special meeting with IBM concerning Atari computers, and his thoughts about why Atari failed. Topics: Atari, Apple, Steve Jobs, Atari computers, Atari 2600, Atari 8-bit, interview
Louis Massucci, Atari Bench Tech Lou Massucci was a bench technician for the Atari 800 line, repairing 8-bit computers and peripherals in Somerset, New Jersey. Later, he was was promoted to field service representative for the southwest territory. This interview was conducted on March 2, 2015.Pictures mentioned in the interview are here: https://archive.org/details/AtariComputerCommericalBehindTheScenesPhotos Teaser Quotes"Actually, that's what was causing some of the failure modes... Topics: Atari 8-bit, Atari 800, Atari 2600, Atari 5200, Atari computer repair
On this episode of Antic, the Atari 8-bit Podcast: We look at the Atari 850 interface, the SIO2SD device, and the right cartridge slot --- we strike out with Alan Alda --- and our friend Gray Chang sends us a care package of amazing previously-unreleased books and software.Also with a great segment by our good friend Bill Kendrick about games converted from the Atari 2600 to the computers. And, a special segment by Chris Olson about Atari 8-bit emulation on IOS. It’s an information-packed... Topics: Atari 8-bit, Atari 400, Atari 800, Atari podcast, Atari 850 interface, Atari 2600, SIO2SD
Episode 2 is now out, where I discuss the game Combat! You can subscribe to the podcast on iTunes, or you can listen to the episode here. I have a page up for the podcast on Facebook, which you can like here. Please? I also now have a Twitter account for the podcast (which I didn’t have when I recorded this week’s episode), I think that actually may be an easier way to disseminate information than the blog or Facebook, but I will keep all three updated. You can follow me at Twitter here.... Topics: Atari 2600, Atari, VCS, Air-Sea Battle, Starship, Larry Kaplan, Bob Whitehead